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Prince of persia forgotten sands
Prince of persia forgotten sands











prince of persia forgotten sands

In 2008’s Prince of Persia, the setting is a sprawling, but otherwise unnamed Persian city. In Warrior Within, you’ll explore the “Island of Time”, while in The Two Thrones, you’ll run, jump, and climb around the city of Babylon. In The Sands of Time, you’ll explore an Indian palace. Prince of Persia: Sands of Time was a critical and commercial hit and spawned a new series of games.Įach of the games is set in a single location. Mechner was shown some early gameplay and was so enthused that he joined the development staff and wrote the game’s story. But in the early twenty-first century, Ubisoft acquired the rights and began work on a new 3D game in the series. Prince of Persia 3D was not a success due to its stiff controls and unappealing graphics. A sequel was released in 1993, subtitled The Shadow and the Flame, also developed by Mechner.Ī different development team worked on the third instalment, Prince of Persia 3D, which was a three-dimensional polygonal game influenced by Tomb Raider (1996), which itself featured the kind of realistic platforming that the original Prince of Persia had introduced in the late 1980s. It spawned the genre of “cinematic” platforming games. The original game was incredibly successful and ported to virtually every computer system and console imaginable. It’s your task to escape and run, jump, climb, and fight your way to the Vizier. The Prince, who serves as the game’s player character, is in love with the princess and has been thrown into the dungeons of the palace. The sultan’s daughter is locked up and to be executed in one hour precisely. With the sultan off to fight a war, his evil Vizier seizes the throne. The story of this very first entry in the series is simple.

prince of persia forgotten sands prince of persia forgotten sands

While initially without a particular theme, Mechner was eventually encouraged to pick an Arabian Nights-like setting and plot for the game. The game is a 2D platformer, notable for its use of rotoscoping to create fluid and realistic-looking animations. The original Prince of Persia was published in 1989 and created by Jordan Mechner.













Prince of persia forgotten sands